The Elemental Verison of this game is just the basics! Free to play and nothing to download. Play around with it, and if you enjoy the challenge check out the Expanded Version to unlock multiplayer and challenges!

ECON is a minimalist abstract board game about making elemental connections. Relax, think, and solve the situation as it unfolds.


Connect colored tiles on the same board as your opponent while using the growing field of vivid squares to gain an advantage. Struggle against six types of computer opponents, each with their own method of outwitting you. Learn the gentle nuances of play to eke out those precious few points.

ECON is a board game I developed in 2003 to play with friends. It started with poster board and markers, then slowly progressed into hand-crafted wooden versions that I lugged around different countries to play with fellow strangers. It's pretty cool. We can play in real life if you like.

This version is just to spread the love. It has no multiplayer yet, but you can find a paid version that lets you play online as well as interact with multiple challenges! Coming soon!

Thanks for taking your time to play! Enjoy!



CREDITS

Design/Audio/Programming: Lannie "Merlandese" Neely III
Testing: Fernando "Ferdk16" Carabajal

The song "Scrapping" is by Fernando "Ferdk16" Carabajal


OPPONENT AI

Creative - Only cares about matching tiles.
Simplistic - Cares about matching tiles and gaining points.
Normal - Doesn't care about misconnections if it thinks it can get more points on the next turn.
Mindful - Cares about matching tiles and borders for the most points. Avoids misconnections.
Thoughtful - Carefully tests the mentality of lesser and greater AIs.
Efficient - Will do whatever it takes to win.

Development log